Tuesday, April 30, 2013

Roll Cycle

Hello again. Switching gears from Norman and using a new rig from the 11secondclub.com, I am working on a run/roll cycle. This rig is ideal for a cartoony/exaggerated animation as I pushed the breaking of the joints as far as I could, as well as the drag of the head to give it a silly or "loopy" feel. The roll was obviously the challenging part of this sequence, and there's a few more tweaks that need to be worked out before I add this to my demo reel. It is not completed yet, but should be by the end of this week. But for now, take a look!

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